Almost ready to test


I'm finally really close for beta users to download the game client and begin testing.  

The automatic provisioning of game servers is not yet fully implemented, so it'll be a manual process for now.  But ideally the next step is configuration PlayFab matchmaking to create games based on the number of users seeking a match and their preferred map.

I have the basic workings of an in-game lobby with authentication, chat, and match creation.  But maybe the simplest first step is to narrow  that feature down to login/match creation only.  Discord could be used for chat.

Basic gameplay is functional, now it’s just working out kinks and details.

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